I worked with the game development team (the de facto "owners" of the IP) to determine the best visual and story direction for the comic series. It was important to reflect the style and attitude of the game series, while also creating something that would appeal to fans of modern mainstream comics.
For anyone unfamiliar with mainstream comics, the creative process is like an assembly line: writers, pencilers, inkers, colorists, letterers, and quite often, separate cover artists. For most of the disciplines, we were able to find well established and respected comic book veterans. For the penciler, which is generally a more difficult role to fill as most of the top pencilers are under contract with the 2 largest comic publishers, I scouted out exceptional up-and-coming talent.